Work: Zelda Botw 160 Update
For the glitch-hunting and speedrunning communities, major software updates often cause concern regarding patched mechanics. The 1.6.0 update handles code changes meticulously:
The most significant "hidden" change in 1.6.0 was the implementation of a CPU overclocking feature often referred to as "Boost Mode."
Ensure your mod files match your platform (Wii U mods use .gsh shaders; Switch mods use .bnsh shaders). Update Graphics Packs and Resolution Patches zelda botw 160 update work
: Players can experience the entire game in VR (except for cutscenes) by toggling the "VR Goggles" option in the in-game System settings.
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To see a side-by-side comparison of the loading speed improvements brought by this update:
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The 1.6.0 update for The Legend of Zelda: Breath of the Wild
When enabled, the update duplicates the camera viewport into a stereoscopic, side-by-side format compatible with VR lenses. The game translates the console's built-in gyroscopic sensors into full 360-degree camera tracking. Players can experience the entire main campaign through Link's perspective, though pre-rendered cinematic cutscenes remain pinned to a virtual 2D theater screen. 3. Glitch Physics and Speedrunning Compatibility
✅ Works perfectly (but is obsolete). If you play on a real Switch, the 1.6.0 update works flawlessly. However, Nintendo has since moved on to Tears of the Kingdom . There is no reason to stay on 1.6.0 unless you are using a specific mod that hasn't been updated for a later patch (though 1.6.0 is the final patch, so you are fine).
Note: The folder code 101c9500 is for the USA version. If you have the EU version, the code will be different.