High defensive stats, massive area-of-effect damage, but slow movement and a larger hit box.
A repository of text adventures, visual novels, and 3D sandboxes centered around size dynamics.
Characters reduce in size, turning ordinary household rooms into sprawling, treacherous landscapes where everyday objects become massive obstacles.
Before 3D rendering became accessible, text-based games dominated this niche. Choose-Your-Own-Adventure style games built on platforms like Twine remain incredibly popular. These projects focus heavily on descriptive storytelling, immersion, and the psychological impact of changing sizes. 4. General Discussion and Community Art View forum - Growth and Shrink Games
If you are looking to dive deeper into this genre or want to find specific types of games within this community, let me know what you prefer: Do you prefer 2D platformers and RPGs ? Or are you interested in text-based interactive fiction ?
Forums dedicated to G/S games serve as development boards where creators share engines, code snippets, and assets. The gameplay usually falls into a few distinct categories. 1. Text-Based RPGs and Interactive Fiction
: Discussions often revolve around how size changes affect game stats like Strength (ST) or Size Modifier (SM). For example, in systems like your torso expands
: Games like Sizeable allow you to shrink or grow objects to interact with the environment, such as making a sun larger to melt ice or shrinking a house to find hidden items.
The core appeal of these games lies in their ability to constantly shift the player's perspective and strategic approach. Unlike traditional platformers where obstacles are static, a game that lets you grow or shrink transforms every element of the environment into a variable challenge.
: Discussions frequently revolve around the "how-to" of size mechanics, such as the trade-offs between "Growth" and "Shrinking" powers in RPG systems like GURPS . in HERO Games or RPG Maker)
: Many threads feature developers sharing devlogs, asking for technical advice on scaling mechanics (e.g., in HERO Games or RPG Maker), and gathering user feedback to refine gameplay.
[GROWTH] With a groan of stressed metal, your torso expands, popping three buttons off your shirt that clatter against the shrinking floor like dropped coins, returning you to 0% net change—but your center of gravity is shot.
Use variables to track "Size Modifier" (SM) or "Scale Factor." Sprite Scaling to gradually increase Enlarge/Reduce
A space for troubleshooting engine-specific bugs (often related to Unity, Unreal Engine, or RPG Maker) and sharing mods that introduce size mechanics into mainstream games. Key Gameplay Mechanics Discussed by Fans