💡 : Use tools like PES Image Explorer or Game Graphic Studio to open and edit these files directly.
All the default stadiums in PES 2013 are stored inside dt07.img . It contains the 3D models, turf textures, crowd animations, goal nets, adboards, and weather effects (rain, afternoon shadows) for every venue. Modders editing this file can swap out default stadiums for real-world arenas like Camp Nou or Anfield. dt08.img – Boots, Balls, and Referee Gear
To open, view, and modify the contents of these .img archives, modders use dedicated community tools like , PES Ultimate Data Explorer , or PES Image Explorer . Complete PES 2013 IMG File List and Directory Map Pes 2013 Img File List
Find the specific .bin slot corresponding to the player or asset you want to change.
Thousands of short audio clips triggered by in-game events (goals, fouls, player names). 💡 : Use tools like PES Image Explorer
The "img" folder acts as the game’s library, housing various .img files that store everything from textures to audio. Each file has a specific purpose. For instance, dt04.img typically contains player appearance data and database files, making it the primary target for roster updates and transfers. Meanwhile, dt0c.img is responsible for player faces and kits. For those looking to improve the visual experience, dt06.img holds the user interface elements and menu graphics, allowing for complete aesthetic overhauls.
C:\Program Files\KONAMI\Pro Evolution Soccer 2013\img Modders editing this file can swap out default
Modders use tools like or PES Ultimate Data Explorer to open these .img files, look up specific .bin IDs, and overwrite them with custom content. Complete PES 2013 IMG File Directory
If you want, I can:
This file contains the fundamental text assets for the game. It controls user interface text, team names, league names, and menus. Different regional versions of the game might use variations (like dt00_e.img for English, dt00_q.img for Portuguese, etc.) to load localized text strings. dt01.img – Sound Effects and Audio