In the aftermath of the Crash Bandicoot N. Sane Trilogy (2018) and Crash Bandicoot 4: It’s About Time (2021) receiving stellar PC ports, it seemed logical that Beenox and Activision would follow suit with Nitro-Fueled .

As racers progress, they notice odd anomalies: brief time skips, ghostly echoes of past races, and laps that seem to fold in on themselves. Coco’s quick diagnostics reveal traces of temporal energy around certain Nitro Crates. Cortex smiles too widely.

Two shards are hidden beneath Nitro Harbor’s refineries, guarded by booby traps and Nitro-infused currents. Crash leads a daring heist with Coco and Aku Aku as lookout; they dodge sentry drones, surf explosive waves of nitro, and race phantom echoes of themselves. Cortex arrives mid-heist, and a three-way sprint erupts across refineries, ending in a clash on a collapsing conveyor belt. They all grasp a shard at once; it fractures again, seeding more instability. Time hiccups and, for a second, Crash sees an alternate outcome where Cortex rules the island.

The game natively supports Xbox and PlayStation controllers, but some users report 1-frame lag. Disable VSync in the graphics menu and cap your frame rate via Nvidia Control Panel to 141 FPS (for G-Sync) or 142 FPS (for V-Sync off).

Launched on PS4 in June 2017, then arrived on Steam in June 2018.

Content updates for the game officially concluded in September 2020 as Beenox shifted focus to other projects, such as Crash Bandicoot 4: It's About Time .

Crash Team Racing Nitro-Fueled is a loving and high-fidelity remake of the 1999 PlayStation classic Crash Team Racing . Developed by Beenox and published by Activision, it was initially released on June 21, 2019, for PlayStation 4, Xbox One, and Nintendo Switch. The game was a critical and commercial success, praised for its faithful recreation of the original's tight gameplay, its wealth of content, and its stunning visual upgrades. It sold over ten million units worldwide. Despite this success and a persistent, passionate demand from the PC community, a port was never announced or developed.

: Supports up to 8 players with matchmaking, skill-based lobbies, and track voting. Customization

For years, the PC racing community had a Naughty Dog-shaped hole in its heart. We had Sonic & All-Stars Racing Transformed . We had modded versions of Mario Kart on emulators. But we never had the one —the kart racer that demanded precision over luck, the game that separated the drift-braking experts from the casual item-spammers. We never had Crash Team Racing natively on PC.