What (such as multi-GPU control or shader intrinsics) you plan to use?
#include "amd_ags.h"
if (pDeviceContext) pDeviceContext->Release(); if (pDevice) pDevice->Release(); if (g_agsContext) agsDeinitialize(g_agsContext); g_agsContext = nullptr; Use code with caution. 5. Troubleshooting Common Implementation Issues ags driver extensions dx11 init download install
If you are unable to download the AGS Driver Extensions DX11 Init from the AMD website or Microsoft Store, you can try manually installing it: What (such as multi-GPU control or shader intrinsics)
Initialization must happen in your application before you create your primary DX11 Device and Device Context. This allows the AGS library to properly hook into the driver configuration. The Code Implementation Workflow : If a standard update doesn't work, uninstall
AGS is not a "driver" that regular users install, but a library that developers include in their software.
: If a standard update doesn't work, uninstall existing AMD software via the Control Panel first, then restart and install the fresh drivers.